Gamer, Geek, Gentleman. Library Guy, Sex Nerd, & Aesthetic Connoisseur from Melbourne, Australia.
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Character concept art: Early final design for Trip from Ninja Theory’s Enslaved
EPIC MICKEY concept art
(via A.j. Trahan)
First Look at Concept Art for the Live Action VOLTRON: DEFENDER OF THE UNIVERSE
concept Art by Kazuya Takahashi
THUNDERCATS Movie Concept Art
Vanquish concept art by character designer Makoto Tsuchibayashi
(via PlatinumGames Inc.)
Concept art of one of Padmé Amidala’s various costumes from Attack of the Clones.
Though this costume was not used in actual production, it bears resemblances to her dress during the packing scene as she left Coruscant.
:O NO FUCKING WAY.
I WANT O_O
HOLY SHIT. NEED
fucking hell, I need this in my life.
well that’s cool.
What all of ^ these people just said
One of the big hits of 2009 was District 9, and despite having a rather modest budget, the filmmakers managed to achieve a great deal of visual style and some high quality effects. Coolvibe has collected a bunch of concept art from the movie, done by the artists David Meng, Greg Broadmore, and Leri Greer, all working at Weta Workshop.
Saw this pop up on the Radar the other day.
I can’t *not* reblog it. I love, love, love concept art.
Yes please! Highly unlikely though.
Click the link bellow to see a slew of images of this thing ‘in action’
If this wonderful little piece of machinery isn’t Nintendo’s 3DS, slated to be revealed at E3 later this year, then we damn sure wish it was. Check out the sliding, twisting marvel in all its glory.
The pictures come from a Japanese website called, as Google’s translator indicates, Munch Blog, a site about anime, manga, games, and movies. The author says the pictures were posted without the manufacturer’s permission, and that anyone not wishing to spoil the big reveal at E3 this year should look away. The device is fist shown as a small unit with one large screen, which threw us off at first. One screen? How could this possible be the 3DS, which should be dual-screened by name and nature?
Soon it becomes clear. The one screen allows games to be played either on one large screen, or two simulated screens, ensuring backwards compatibility with the normal DS. In fact, the person taking the pictures inserts a DS cart, the Japanese version of Super Robot Wars OG Saga: Endless Frontier (a personal favorite of mine), and shows off the various orientations the dual screens can be displayed in, along with a smoothing filter built into the unit.
Other features of this little miracle include the ability to scan pictures, take pictures, composite 3D images over real backgrounds, and place objects in the user’s hands, much like we’ve seen demonstrated with the PlayStation Move.
He also demonstrates 3D pointing, which tracks the movement of the user’s finger, including distance, to manipulate an object on screen.
You can pick through the full article at the link below. Perhaps some of our Japanese readers can help us with the translation, seeing as Ashcraft is fast asleep right now.
Of course, we don’t know if this is the real thing or not, but wouldn’t it be amazing if it were? So amazing, in my opinion, that this has to be a fake.
We’ve contacted Nintendo for comment on the story, just in case.
Update: “Nintendo does not comment on rumors and speculation.”
謎のゲーム機画像いろいろ - Translation [もぐもぐブログ - Thanks Daan!]
Ralph McQuarrie B-wing Concept Art
SloProFum, the studio’s internal name for this prototype Big Daddy variant that mauled players with an enormous hook and fired iron bearings from a barrel, stands for “slow projectile/fucked-up melee.”
(via Irrational Games)
Before BioShock’s “gatherers” became Little Sisters in an artistic process characterized by false starts and filled garbage bins, they were sea slugs. Nobody empathized with the creatures enough to care whether they lived or died. When the call went out to come up with a character that players would pity, Lead Artist Shawn Robertson submitted this insipid image of a Doberman in a wheelchair.
(via Irrational Games)